The Callisto Protocol could be banned in Japan, but that bodes well for its vision

The Callisto Protocol‘s Marketing was over the moon to share how gruesome its animations and death sequences are. There is an expectation for modern horror to maintain high fidelity on current-gen consoles, and with that expectation will inevitably come more realism in sci-fi monstrosities. Striking Distance Studios seems very proud of how much The Callisto Protocol brutalizes Jacob Lee, for example, but those decisions have obviously had a fairly powerful impact.


That was recently announced The Callisto Protocol was banned in Japan. Japan’s CERO rating system apparently deemed the game too bloody; While Striking Distance could presumably choose to alter or censor content to satisfy CERO, it chose not to. This decision has an impact on what The Callisto ProtocolThe genetic makeup of is built on it, showing that Glen Schofield and Striking Distance weren’t ready to pull their punches when it came to the game’s terrifying violence.

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The Callisto protocol is clearly heavily geared toward body dismemberment horror

That’s no surprise The Callisto Protocol strongly advocates body horror and body dismemberment. Many mechanics and conceptual designs inherited from Empty roomit’s only natural for The Callisto Protocol having his own dismemberment, decapitation and physical brutalization.

Now fans don’t have to wonder what The Callisto Protocol would look like without its series of indulgent death animations. Funny enough, The Callisto ProtocolDeath Sequence’s success on PlayStation shows how much Striking Distance has behind its creative blood and that after all the work it’s put into those animations and moments of terrifying fidelity, it wasn’t willing to compromise.

The Callisto ProtocolArguably, the graphic violence of could be seen as unnecessary or overdone, but that’s part of its taste, much like many other modern horror titles today. Each time Jacob Lee is slaughtered in a fight or accidentally falls into a giant piece of machinery that turns him to paste, that’s another sequence that fans will hopefully discuss and enjoy while tuned into sci-fi survival horror stand.

The Callisto protocol must not jeopardize his creative direction

Choosing not to censor the content may be your best bet The Callisto Protocol could have done. This may translate to a broader sales network that Striking Distance Studios and Krafton might otherwise have received, but it says a lot about the developer and publisher that they weren’t willing to give up what they make The Callisto Protocol Special. Survival horror games don’t necessarily have to feature an inappropriate amount of gore, beheadings, or other physical mutilations to stand out in this genre. However, these features certainly help set it apart from the rest and is a big proponent of why some fans are turning to games such as: The Callisto Protocol.

Bloody animations are not only more cinematic and visually striking, but also bring bigger stakes for the player. There are several options in combat that players can rely on, but exciting death animations make even death a fun experience, at least when players see each animation for the first or second time. if The Callisto Protocol Given the need to censor itself, it might not have had equal weight in horror and action, negatively impacting the experience fans expect in their minds Empty rooms creator. Only foreseeable downside The Callisto Protocol Retaining its original creative intent is that fans in Japan will not be able to experience it as a result.

The Callisto Protocol Coming to PC, PS4, PS5, Xbox One and Xbox Series X/S on December 2nd.

MORE: The pre-order bonuses and special editions of the Callisto Protocol The Callisto Protocol could be banned in Japan, but that bodes well for its vision

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