Overwatch 2’s Wrath of the Bride excites me about the future of the game, but monetization issues remain rife

When surveillance 2 When the game was announced, Blizzard made a big song and danced about a key difference that sets the title apart from the first game: PvE. The developer made a lot of the story missions that came into play in a sequel of sorts – and rightly so! For the first time, you can take on Null Sector in the lush, vibrant world of Overwatch. The game’s brilliant and intricate storyline would no longer be hidden away in animated shorts, comics, or weird ARGs.

Say hello to Halloween Terror 2022.

But all of that was missing at launch. Blizzard has informed us that Overwatch 2’s PvE content will be released gradually throughout 2023. They will be drip fed to players as part of the game’s seasonal model, with new items dropping regularly to give us a sense of this growing and changing world the heroes call home. If you want to see what all the unique hero talents are about, or how the progression system will work, or what all those supposedly repeatable missions have in store, you’ll have to wait.

Or are you? Well, maybe not. The Halloween Terror Event (which started on October 25th and runs through November 8th) came with a new limited-time co-op mode: Wrath of the Bride. This superb sequel to Junkenstein’s Revenge, a long-standing Halloween tradition from the first Overwatch, is a prequel to Overwatch 2’s much-promised, now-delayed PvE content.

Poor monetization makes Werewolf Winston sad.

The mode is fun. Have fun. It frankly makes the archive events or the original Junkenstein’s Revenge look amateurish by comparison. Wrath of the Bride feels more like it was built to support Overwatch and its mechanics – that it’s not just a cheap bolt-on that you can play for about two weeks once a year just because Blizzard want to give you something a little bit more Log in and increase the numbers.

It is designed to make you more familiar with the newest members of the Overwatch roster. Start Wrath of the Bride, and you can choose Junker Queen, Ashe, Sojourn, or Kiriko, and then you’ll be thrown into a reimagined Halloween version of Eichenwalde. Separated from your team, you’re forced to fight your way through a horde of zomnics (these are zombie omnics, of course) before teaming up with your buddies for a finale. It’s actually pretty scary. It’s fly-on-the-saddle-of-the-pants stuff. It has some intriguing takes on the heroes as mini-bosses. And it’s a proof-of-concept for Overwatch’s new era of cooperative content, and I dare say it’s even reminiscent in construction to some of Bungie’s better Destiny 2 experiments.


Cool skins, too bad we can’t keep them.

It’s just a damn shame about…everything else. If you’ve been on this page lately, you’ll know how we feel about Overwatch 2 monetization, the lack of loot boxes, and the handling of the Battle Pass. None of this is good. In some cases, it’s actively bad – and Blizzard should be ashamed. The Halloween Terror event nullifies all the goodwill generated by the sublime Wrath of the Bride mode by continuing with the game’s seedy monetization techniques: you don’t earn skins for playing the mode. Sure, you can pick up a name tag, some weapon charms, sprays, voice lines, and XP boosts – but you won’t get Overwatch Coins. And the progress you make as you play the Battle Pass is meager at best.

The fantastic Kiriko and Junker Queen skins are expensive. Showing you the mode only to be directed to the store and asked to drop 2,600 and 1,900 coins for them respectively is a slap in the face. That’s about $30 or $20 for the skins, in real money, btw. Or, if you don’t want to pay… well, you’re screwed. Even if you’ve completed every challenge so far and haven’t purchased any other item in Overwatch 2 yet, you don’t have enough money to unlock both outfits. Let alone both.


Is this skin worth $19 to you?

For every positive thing I enjoy about Overwatch 2, Blizzard seems to find a way to annoy me – and apparently the entire player base – in response. You can’t just ignore monetization either; It is everywhere. There’s a funnel on pretty much every screen in the game that tries to get you into the store – that follows you until you enter your card details and piss away $10 for every measly 100 coins you buy.

Even with the seasonal event, a place that used to celebrate everything Overwatch has to offer, where the community met and sunk hours into new content, Blizzard managed to disappoint fans. I just hope all the money the whales who supposedly power this game have thrown at the standalone Executioner Junker Queen skin is worth it, Blizzard.

And I hope you’ve pulled yourself together by the time the correct story missions come out.

Want to read more about Overwatch 2? Maybe you’re interested in what all the hero quirks are, or maybe you’re more concerned about enabling one of the best PvE features in PvP. Overwatch 2’s Wrath of the Bride excites me about the future of the game, but monetization issues remain rife

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